Ensemble of Evil Exterminators

The Earth Portal

PCs

  • Corey (Phil) – Human Cleric 8
  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 8
  • Idra (Paul) – Human Monk 8
  • Indica (Hannah) – Air Genasi Druid 8
  • Kronk (Katie) – Tiefling Barbarian 8
  • Maya (Vance) – Water Genasi Cleric 8

Named NPCs Encountered

Temple of Howling Hatred
  • TBDTBD

Events

  • TBD

XP Log (TBD, TBD each)

  • TBD
  • Foes Defeated (TBDxp)
    TBD (CR TBD)
View
The Black Geode

PCs

  • Corey (Phil) – Human Cleric 8
  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 8
  • Idra (Paul) – Human Monk 8
  • Indica (Hannah) – Air Genasi Druid 8
  • Kronk (Katie) – Tiefling Barbarian 8

Named NPCs Encountered

The Black Geode
  • Keltar – Black Earth cultist demanding that those comming through pay tribute to Ogremoch. Deceased.
  • Gorx – A Xorn eating the “tribute”. Deceased.

Events

  • Vance was unable to make it. No Maya.
  • Maya used her prayer beads to summon an angel, which inhabited her. It granted the players resurrection (and true life) for an oath to travel to Chult and stop the lich Acererack from attaining godhood. (Once the local cult was dealt with.)
  • Maya collapsed unconscious from the strain of being a vessel. The party used a potion to shrink her down and stick her in a pocket. (Not how that potion normally works, but a good way to handle the missing party member.)
  • Healed up and ready to go, the party headed out and ran into Keltar and Gorx. Keltar demanded they pay tribute, and the party rushed him. Keltar fell quick, but Gorx used earth glide to try and ambush from below, chewing on Indica in an attempt to get to her ridiculous horde of treasure. The party killed them both.
  • Heading east, the party ran into a Roper. Idra used some fancy footwork and ki to reach the ceiling and shatter the Roper’s foothold. Once on the ground, the roper was still a tough fight, but the party prevailed.
  • The party heard a distant moaning to the north, but opted to head west towards the glowing crystals. The crystals caused a confusion effect for anyone who entered, which left Kronk standing around listlessly for a bit. They also found an earth cultist corpse, and the Speak with Dead spell informed them that he and a fellow had fallen victim to the crystals. They also found an illusion wall.
  • The party found a mud waterfall and avoided it, instead going northwest until they heard clacking sounds and saw things moving in the dark.
  • Heading back to the illusion, the party discovered an entrance to the Underdark, then they headed back towards the clacking again.
  • The party fought eight Hook Horrors! Then they slept in the nests made of humanoid bones and refuse.
  • During Idra’s watch, some troops came through investigating reports of odd noises. They found the hook horror corpses and ran off to tell someone.
  • After the rest, Idra scaled up to the end of the bridge, where he met a Galeb Duhr guard. A fight broke out, the party was being pulverized by animated bolders, Idra shattered the bridge, and the troops came back with a Nothic.
  • The troops demanded surrender, the party agreed. Fairafel grabbed Kronk’s greataxe Helga, and Dimension Doored away. (She was just out of line of sight and Kronk didn’t want Helga in the wrong hands.) She is now hiding in some kind of stables for juvenile Bulettes.
  • Corey, Idra, Indica, and Kronk were divested of their gear, and marched off to be presented to Marlos Urnrayle.
  • Is Maya still with the gear?
  • END SESSION

XP Log (14000, 2800 each)

  • Negotiating with an Angel (200 xp)
  • Getting through the confusion crystal room (1000 xp)
  • Finding an entrance to the Underdark (1000 xp)
  • Surrendering instead of dying (500 xp)
  • Fairafel sneaking away (1000 xp)
  • Foes Defeated (10300 xp)
    ○ Keltar, Stonemelder (CR 4)
    ○ Gorx, Xorn (CR 5)
    ○ Hook Horror x8 (CR 3)
    ○ Roper (CR 5)
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Into the Depths

PCs

  • Corey (Phil) – Human Cleric 8
  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 8
  • Idra (Paul) – Human Monk 8
  • Indica (Hannah) – Air Genasi Druid 8
  • Kronk (Katie) – Tiefling Barbarian 8

Named NPCs Encountered

Fane of the Eye
  • Wyx – Simpering Nothic flattering and entertaining Zegdar. Deceased.
  • Zegdar – Minotaur commander of the fire cult’s guard in the Fane of the Eye. Deceased.
  • Karg & Maul – Hill giants passing the time gambling while guarding the entrance to The Black Geode. Deceased.

Events

  • Maya (Vance) was unable to make it due to a home improvement project.
  • The party descended from the Temple of the Black Earth to the Fane of the Eye.
  • Trying the West door, Indica got trapped in an abandoned mine with four Specters.
  • Idra used Shatter to blow the door open, which alerted enemies in the area.
  • At the end of that fight, Wyx came looking. Idra tried to grab him, but the Nothic managed to run back and warn Zegdar.
  • Corey stone shaped the door closed. Zegdar almost immediately started working on breaking through.
  • The party tried to flee south down the tracks, finding fire cult Minotaurs.
  • A substantial fight took place with fire breathing Minotaurs, a Nothic scraping brains for secrets, and the discovery that Imix can bless his followers with immunity to fire.
  • After killing Zegdar and his troups, the party quickly scouted the rooms. They found a little treasure, what they believe is the way down to the fire portal, and inky black clouds that seem to block light and sound in some of the corridors.
  • The party rested in the Minotaur quarters.
  • Following some voices, two gambling hill giants playing tick-tac-toe were located.
  • Fairafel slipped in and challenged the looser to a game. She won. The giant’s club informed her that winning isn’t everything.
  • After killing the giants, the party realized they were probably at the entrance to the earth cult’s final layer and headed down.
  • Finding two earth cult guards in the room below, Corey tried to read their minds for the password. That didn’t work.
  • Fairafel tried to charm the guards. That didn’t work.
  • A fight broke out. It would have been fine except for the two earth elementals that joined and started beating everyone to a pulp. Including Corey and Fairafel.
  • Corey and Fairafel bled out. Oh no! Guess we’ll need to find a way to raise dead?
  • END SESSION

XP Log (20000, 4000 each)

  • Learning the hard way to let the giant win. (250 xp)
  • Finding the route to the Fire Cult Portal. (2500 xp)
  • Finding the route to the Black Geode. (2500 xp)
  • Foes Defeated (14750 xp)
    ○ Black Earth Guard x2 (CR 2)
    ○ Blessed Minotaur x2 (CR 4)
    ○ Earth Elemental x2 (CR 5)
    ○ Karg & Maul, Hill Giant x2 (CR 5)
    ○ Minotaur x3 (CR 3)
    ○ Specter x4 (CR 1)
    ○ Wyx, Nothic (CR 2)
    ○ Zegdar, Blessed Minotaur+ (CR 4)
View
Shattering Stone

PCs

  • Corey (Phil) – Human Cleric 8
  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 8
  • Idra (Paul) – Human Monk 8
  • Indica (Hannah) – Air Genasi Druid 8
  • Kronk (Katie) – Tiefling Barbarian 8
  • Maya (Vance) – Water Genasi Cleric 8

Named NPCs Encountered

Temple of Black Earth
  • Dynath – Bulette rider investigating the slaughter of his fellows. Deceased.
  • Miraj Vizann – Earth Genasi wizard working on repairing dwarven stone golems. Only associated with the cult for the magical academic opportunities. Or so he claims.

Events

  • Everyone leveled up.
  • After resting, the party heard a group investigating the bodies from the previous battle.
  • One of the cultists came to check on the Duergar quarters. Kronk turned him into a red mist, and a battle involving cultists and a couple Bulettes followed.
  • After the battle, the party started looting, while being stalked by the remaining Bulette that kept taking bites out of them. It was eventually slain.
  • Corey scouted with Arcane Eye. He found Miraj Vizann, an earth genasi wizard working on repairing dwarven stone golems.
  • Miraj noticed the arcane eye and came to investigate (walking through the stone walls). He used a white flag to approach in truce and tried to bribe the characters into attacking the fire cult. The players refused, saying they wanted to meet the earth cult leader. Miraj gave them directions to the stairs leading further down, and warned them to be quiet. He even gave Corey back his missing tome in exchange for leaving him alone.
  • The party snuck past some cultists and found the staircase, and started down towards the Fane of the Eye.

XP Log (12000, 2000 each)

  • Convincing Miraj to tell them how to go further down. (3000xp)
  • Sneaking down to the Fane of the Eye. (1950xp)
  • Foes Defeated (7050xp)
    ○ Black Earth Guard (CR 2)
    ○ Bulette x3 (CR 5)
    ○ Cultist x4 (CR 1/8)
    ○ Dynath, Burrowshark (CR 4)
View
Back Underground

PCs

  • Corey (Phil) – Human Cleric 7
  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 7
  • Idra (Paul) – Human Monk 7
  • Kronk (Katie) – Tiefling Barbarian 7
  • Maya (Vance) – Water Genasi Cleric 7

Named NPCs Encountered

Sacred Stone Monastery
  • Renwick Caradoon – Lich in the monastery, the players met him while he was hunting some cultists that had decided to come back after the players had cleared it out. Had a nice chat, and set up Corey with some armor and clothes not harvested from a cultist corpse.
Temple of Black Earth
  • Nartham – Bulette rider and earth cult member. Charged the players, died in a hole.
  • Yarsha – Stone sorcerer and high ranking member of the earth cult. She died by being double fireballed and crit failing one of the saves.

Events

  • Indica was unable to join due to work. She spent the session observing a secretive druidic holiday in which she had to remain in the form of a mouse for the session.
  • Maya returned after a long quest and met the cleric Corey on the rode. Corey had recently been robbed by some earth cultists. They headed towards Sacred Stone Monastery.
  • The rest of the party decided they didn’t want to walk into an alerted enemy stronghold, so they set off for Sacred Stone Monastery.
  • After meeting up, they snuck into the building through the kitchen entrance and bumped into Renwick. Renwick had seen a few cultists slip back in and he was trying to make sure none survived in the surface building.
  • Renwick helped outfit our destitute priest.
  • The party descended into the Temple of Black Earth and were soon ambushed on a stone bridge by three gargoyles.
  • Helga was lost over the edge during the fight. Afterwards, the party tried to lower Idra down the 150 feet, but one of the knots gave and he fell. Surviving, but in a great deal of pain.
  • After a combination of climbing and hauling, Idra was brought back up to the surface just in time to see some enemies getting into position.
  • A bulette charged and leaped, knocking Kronk off the bridge. (He caught the ledge.)
  • A fight followed involving hobgoblin archers, invisible duergar, Black Earth guards, and a crazy bulette rider.
  • After vanquishing the foes, the party retreated into a side room for a quick breather and chance to plan.

XP Log (10,550, 2110 each)

  • Reclaiming Helga the Defender (2000 xp)
  • Foes Defeated (8550 xp)
    ○ Black Earth Guard x4 (CR 2)
    ○ Bulette (CR 5)
    ○ Duergar x5 (CR 1)
    ○ Gargoyle x3 (CR 2)
    ○ Hobgoblin x4 (CR 1/2)
    ○ Nartham, Burrowshark (CR 4)
    ○ Yarsha, Stonemelder (CR 4)
View
Finding a Backdoor

PCs

  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 7
  • Idra (Paul) – Human Monk 7
  • Indica (Hannah) – Air Genasi Druid 7
  • Kronk (Katie) – Tiefling Barbarian 7

Named NPCs Encountered

Temple of Howling Hatred
  • Jim – Aarokocra scout leader who met the players outside the temple entrance.
  • Bero Gladham – Recently freed cult captive. His wife Nerise was “taken below”.
Rivergard Keep
  • Margie Maah – Sea hag guarding the Rivergaurd Keep docks. Originally appeared as a sea-green haired half-elf.
  • Timmy – Water elemental. Now deceased.

Events

  • The party exited the Temple of Howling Hatred and immediately ran into some spear wielding Aarokocra who were guarding the freed captives. Bero identified and introduced the party but was disappointed that they had not found his wife.
  • The leader of the Aarokocra, Jim (that’s the name he gives to those who can’t pronounce his real name), told the party that the local Aarokocra had been hunted by the Feathergale Knights. Their scouting party was surprised and relieved to find the Spire abandoned. As a whole, their clan is grateful that the threat has been destroyed.
  • The party rested in Feathergale Spire while planning their next attack. It was decided to try and access the water temple through Rivergard Keep.
  • After a uneventful couple days travel, the party decided to approach the keep at night from the south shore.
  • Indica walked on the riverbed, and saw feet dangling in the water from the dock above her. She returned to the group.
  • Attempting to avoid detection from the owner of the feet, Idra used a grappling hook to get everyone up the wall. Indica almost fell, but thankfully she can hover.
  • Stealth did not go well, Kronk tripped and his weapons clattered. The figure on the dock took notice and started to head there way with a lit torch.
  • Hurrying to the main keep, the party tried to sneak in, but ran into Margie. She appeared to be a sea-green haired half-elf with mismatched blue and green eyes that wouldn’t quite focus.
  • Margie said her sister had asked her to keep watch for the marauders who killed the people in the keep. She asked if the players had seen them.
  • Margie made a reference to her friend Timmy who lived in the water. She convinced the party to follow her and meet Timmy. They were wary.
  • Margie dangled her feet and hands in the water and called for Timmy. Fairafel joined her. A river otter showed up, and while most of the party was looking at that Timmy the water elemental reached up and yanked Fairafel into the water.
  • Indica feared something was amiss and cast bark skin.
  • Fairafel tried to cut the thing holding her with a dagger, but it didn’t have much affect.
  • Margie shed her illusion and tried to strike at the party, but tripped and fell into the water.
  • Idra used his bottled breath and dove in after Fairafel. Kronk readied a crossbow bolt with a rope.
  • Timmy slammed Fairafel into a rock at the bottom of the river.
  • Idra used shatter on Timmy and Fairafel both and swam for her.
  • Fairafel dimension doored out, only to have Idra be captured by the Water Elemental.
  • The fighting continued with Indica and Kronk trying to kill Margie and Idra freeing himself and returning to the dock.
  • Timmy surged onto the dock, taking Idra again, and knocking him out.
  • Fairafel rained fire onto the water elemental.
  • Margie tried to swim for the underground stream, but was cut off by Indica in polar bear form. She turned and made for the river.
  • Indica climbed out of the water and used healing word to revive Idra.
  • Kronk, Fairafel, and Indica battered the water elemental to the edge of death.
  • Idra, almost dead, finished it off with another shatter cast inside the elemental. It blew up.
  • The party retired to the barracks that had previously been occupied by water cultists.
  • During Fairafel’s watch, she saw a dark form swimming below the surface of the water, followed by the clatter of the chain holding the gate to the underground river shut falling away.
  • In the morning they found the gate open. It is assumed Margie went to alert the cultists.

XP Log (4000, 1000 each)

  • Having pleasent conversation with Jim and Margie. (1000 xp)
  • Learning that the water cultists are expecting them. (750 xp)
  • Foes Defeated (2250 xp)
    ○ Sea Hag (CR 2)
    ○ Water Elemental (CR 5)
View
A Cult Leader is Dead, Long Live the Cult Leaders!

PCs

  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 7
  • Idra (Paul) – Human Monk 7
  • Indica (Hannah) – Air Genasi Druid 7
  • Kronk (Katie) – Tiefling Barbarian 7

Named NPCs Encountered

Temple of Eternal Flame
  • Lyzandra “Lyzzie” Calderos – Human female fire cult mage, overseeing the southwestern temple entrance defense. She is now dead.

Events

  • After a rest, the party decided to search the ruins in the Northwest of the Temple of Howling Hatred.
  • Skipping past the dwarven tombs, they were ambushed by a hungry Umber Hulk. They learned really quickly that Umber Hulks should not be looked in the eye or trifled with.
  • Once the Umber Hulk was slain, the party took a short rest, then explored further north finding the Temple of Eternal Flame and some hobgoblins.
  • Idra was unsuccessful at guessing the password and the hobgoblins rushed him. They were dispatched after a brief fight.
  • After fleecing the hobgoblins for a surprising amount of money and trying to assemble some passable fire cultist disguises, Idra walked through the door and did a better job bluffing the cultists working on smithing weapons.
  • Kronk tried to follow without a disguise and got called out as a spy. A cult fanatic grabbed his hand and forced it into the hot coals to try and get Kronk to break character.
  • Idra tried to intervene, the cult fanatic went to go talk to Lyzandra.
  • Lyzandra asked what they want, they said the air cult had been wiped out. Lyzandra wanted them to show her and see if she could secure Windvane as a way to impress Vanifer. (The fire cult leader.)
  • Faerafel and Indica were listening at the door and retreated back before anyone came through.
  • Lyzandra had Idra and Kronk lead her, a cult fanatic, a hobgoblin captain, a squad of hobgoblins, and her pet magmins to the air cult.
  • Seeing the blood and dead hobgoblins down the hall, Lyzandra suspiciously asked what happened. Idra tried to pass it off as they found them that way. Kronk went for the direct route and punched Lyzandra in the nose then turned to run, magmin setting his close on fire on the way out.
  • Lyzandra tried to immolate Idra. Kronk used his tiefling ability to cast darkness, and when Indica rounded the corner she cast wall of thorns down the hall.
  • Wall of thorns skewered a darkness enveloped Lyzandra and two of her magmin. Magmin explode!
  • A fight broke out that had the surviving cult fanatic and hobgoblins falling back to the door.
  • After taking down the darkness and the wall of thorns, Kronk rushed through the door… into the cult fanatic’s waiting 2nd level inflict wounds which dropped him.
  • Indica sent two summoned dire wolves through the door to break up the ambush, then rushed through as a polar bear with Idra hot on her heals. Fairafel tossed a fireball through the door to burn the smith working cultists to death.
  • Kronk was saved, the enemies were killed. However not before another cult fanatic ran to alert the temple.
  • The party quickly stripped the rooms of valuables, ran to the air temple, and are headed to the surface to find another entrance where they can come in unannounced.

XP Log (8000, 2000 each)

  • Finding the Temple of Eternal Flame (1000 xp)
  • An interesting mix of passable and terrible bluffs. (550 xp)
  • Foes Defeated (6450 xp)
    ○ Umber Hulk (CR 5)
    ○ Hobgoblin x10 (CR 1/2)
    ○ Hobgoblin Captain (CR 3)
    ○ Cultist x8 (CR 1/8)
    ○ Cult Fanatic (CR 2)
    ○ Lyzandra Calderos, Mage (CR 6)
View
Temple of Howling Hatred Pt. 3

PCs

  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 7
  • Idra (Paul) – Human Monk 7
  • Indica (Hannah) – Air Genasi Druid 7
  • Kronk (Katie) – Tiefling Barbarian 7

Named NPCs Encountered

Temple of Howling Hatred
  • Aerisi Kalinoth – The head of the air cult. She is DEAD.
  • Walter – A howling hatred initiate who was waiting on a ranking priest. He managed to raise the alarm for Aerisi to regroup.
  • Bero Gladham – A commoner captured by the cult. His wife Nerise was “taken below”.

Events

  • After resting in Aerisi’s throne room (and leveling) the party descended down to see which way Aerisi went. They found a deep shaft they couldn’t see the bottom of.
  • They went east, exploring the quarry, then ambushed some air cultists. A kenku tried to run and tell others, but with a heal click the monk ran it down and shattered it’s bones.
  • Walter, weary and released from his duties, came out of the priest’s quarters to find the party listening outside the door. Fairafel tried to shush him. He ran back into the room screaming.
  • A fight broke out. Lightning bolts hurt, but the party crushed them.
  • Walter just barely managed to blow a silent whistle without being killed first. The entire temple vibrated.
  • The party heard rushing footsteps.
  • Fairafel roasted some Kenku.
  • Fairafel lightning bolted two priests, but they returned the favor. (They both cast Witch Bolt at 3rd level. One of them crit, so it was 9d12.)
  • Fairafel dropped. Indica (In direwolf form) ran at the priests. Idra cut through the rooms and dropped a priest. Kronk also cut through the room and dropped the other.
  • After using Healing Word on Fairafel, the party took a short rest.
  • They found some tortured commoners, including Bero. They unshackled and armed them.
  • They found a group of would-be cultists chained to a chain hoist. They freed the two that wanted to leave, and left the other three to rot.
  • Intending to lead the captives to the exit, Idra entered the fortress murder shoot and found a couple Kenku aiming arrows.
  • They hid the commoners in a room and went to try and find a way to get the waiting Kenku.
  • They instead found that Aerisi was rallying what was left of her troops in the pyramid. Time to end this.
  • Fairafel snuck up to the open eastern doorway with Idra nearby, while Kronk and Indica went to the western doors.
  • Fairafel blew all of her Sorcerous strength silently casting a 4th level fireball and centering it on an unaware Aerisi. This badly wounded Aerisi and killed half her troops.
  • Hearing the explosion, Indica and Kronk burst the door open.
  • Not knowing where the attack actually came from, Aerisi lashed out at Indica and Kronk with Chain Lightning.
  • Kronk responded with Hellish Rebuke.
  • Indica burst in and used her staff to Wall of Thorns Aerisi, killing her and a Kenku.
  • The party mopped up the rest, taking one Kenku prisoner.
  • Indica took Windvane. She can tell it’s powerful but hasn’t attuned to it… yet.
  • Idra vaulted over to the waterfall wall, and climbed around to get at the Kenku. They died swiftly.
  • The party escorted the commoners out.
  • The party killed the cultists trying to learn to live “on air alone”.
  • The party is resting in the pyramid. The northern portion of the map still needs to be explored, but presumably it’s cultists were part of the rallied forces.
  • END SESSION.

XP Log (16000, 4000 each)

  • Locating the entrance to the Temple of the Crushing Wave. (895xp)
  • Saving 7 commoners from torture, indoctrination, and/or ritual sacrifice. (3500xp)
  • Capturing Windvane, the legendary spear containing a fragment of Yin-C-Bin. (4000xp)
  • Foes Defeated (7605xp)
    ○ Cultist Commoners x3 (CR 0)
    ○ Howling Hatred Initiate x15 (CR 1/8)
    ○ Kenku x13 (CR 1/4)
    ○ Howling Hatred Priest x3 (CR 2)
    ○ Hurricane (CR 2)
    ○ Skyweaver x2 (CR 3)
    ○ Aerisi Kalinoth, Leader of the Cult of the Howling Hatred (CR 7)
View
Temple of Howling Hatred Pt. 2

PCs

  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 6
  • Idra (Paul) – Human Monk 6
  • Indica (Hannah) – Air Genasi Druid 6
  • Kronk (Katie) – Tiefling Barbarian 6

Named NPCs Encountered

Temple of Howling Hatred
  • Aerisi Kalinoth – The head of the cult who was in her throne room. When cornered, she ordered those loyal to her to attack and fled to a lower level.
  • Kaz Hanar – Second in command within the Temple of Howling hatred, he’s a bully riding on a wyvern. Now deceased.
  • Ahtayir – A djinni summoned to cover Aerisi’s retreat. The party destroyed the horn that bound him before he could kill them, and he thanked them and gave gifts before departing for his home plane.
  • Windharrow – Apparently the air cult’s minstrel. He beat a hasty escape when the fighting started.

Events

  • The party decided to try and sneak in to the pyramid to find and assasinate the cult leader.
  • They were met by Kaz again. It devolved to fighting, which he fled from.
  • Continuing to sneak, they heard Kaz gathering reinforcements and ducked into the pyramid.
  • In the pyramid were a number of cultists who said the area was off limits to initiates. The party successfully claimed that they were sent to get reinforcements for a fight. All but one Skyweaver left.
  • The Skyweaver insisted they leave, which they did, but found themselves surrounded by cultists.
  • Kaz spotted them and a fight started!
  • Kaz got to fly over the waterfall like the emperor. The party found that wyverns hurt a lot. (Fairafel dropped.) Blasts of lightning were exchanged, and giant eagles were summoned to tear into the wyvern. In the end, the party stood victorious.
  • After a lunch break and a couple healing spells, the party headed up the stairs to the top of the pyramid.
  • They found Aerisi there looking bored. A fight broke out. Fairafel tried to lightning bolt Aerisi (not terribly effective), Kronk traded blows with an invisible stalker, the Djinni Ahtayir was summoned to cover Aerisi’s flight, the minstrel Windharrow fled, and general chaos ensued.
  • Idra got the horn that bound Ahtayir and Kronk managed to destroy it. After that Ahtayir helped the party cut down the cultists.
  • The party asked Ahtayir about the cults. Ahtayir answered as best he could and gifted them with flasks of bottled breath and a rejuvenation of health and magic. Then he departed for his home plane.
  • DING LEVEL UP

XP Log (14000, 3500 each)

  • Confronting Aerisi (1000 xp)
  • Freeing the Djinni Ahtayir (4875 xp)
  • Foes Defeated (8125 xp)
    ○ Howling Hatred Initiate x17 (CR 1/8)
    ○ Hurricane x2 (CR 3)
    ○ Invisible Stalker (CR 6)
    ○ Kenku x2 (CR 1/4)
    ○ Skyweaver x3 (CR 3)
    ○ Wyvern (CR 6)
View
Temple of Howling Hatred

PCs

  • Fairafel (Kaitlyn) – Half-Elf Sorcerer 6
  • Idra (Paul) – Human Monk 6
  • Indica (Hannah) – Air Genasi Druid 6
  • Kronk (Katie) – Tiefling Barbarian 6

Named NPCs Encountered

Temple of Howling Hatred
  • Aerisi Kalinoth – The head of the cult is said to be in the throne room at the top of the pyramid. She is likely the one who appeared to Indica in the vision.
  • Kaz Hanar – Second in command within the Temple of Howling hatred, he’s a bully riding on a wyvern.
  • Ahtayir – A djinni seen in the distance.

Events

  • The party, having recently fled Scarlet Moon Hall, found a place to rest.
  • During the last watch, Indica had a vision of a shadowy figure appearing as a woman with wings, who threatened to destroy Beliard in two days.
  • The party made great haste, riding horses Indica summoned and marching until midnight to go north, cross the stone bridge, and get between where they expect the cult is and Beliard.
  • Once past the hill where they expected the cultists were making preparations, the party collapsed for a well deserved rest.
  • In the morning, the cultists came down the road with a suspicious looking box on a horse drawn cart.
  • The party prepared to ambush the cultists, lashing out with spells once Kronk was spotted.
  • Fairafel’s fireball blew the crate open along with burning the enemies. Within the crate was a grey stone orb that started glowing with a blue light and shaking.
  • Kronk started running while the other party members took down their opponents and then followed suite.
  • A couple of the cultists tried to put the crate back together before it was too late, but to no avail.
  • The orb exploded in blasts of lightning (which clipped Kronk) and a sudden tornado that tore through the area.
  • After the tornado dissipated, the party regrouped, told the approaching Beliard town guard what was happening, and then rested in town.
  • The next day they rode for Red Larch to deliver a warning, while Beliard sent out runners to the other settlements in the regions. The Dessarin Valley was clearly not a safe place to be.
  • After delivering the message to Red Larch, the party headed to Feathergale Spire to see what remained of the air cultists who were clearly at fault.
  • Feathergale Spire was abandoned, but after a night’s rest the party headed down into the canyon, and found the winding trail leading underground.
  • They approached an ancient dwarven ruin, in which they could hear screams and bad music?
  • The screams turned out to be Kenku, mimicking what must have been some unfortunates within the cultists’ grasps.
  • Some initiates were trying to learn to “survive on air alone”. They were left to continue wasting away.
  • Gold was spotted in a moat. Indica went swimming and gathered some of it, leaving the water before a stone golem could crush her.
  • Circling the pyramid, the party caught site of a djinni doing something, but a man named Kaz swooped in while riding a wyvern. The party convinced him they were new recruits.
  • Kaz told them to head to another room for manual labor and twenty lashes each. They went that direction until they were out of sight.
  • Going through a different door, the party surprised a monk who was making copies of prayers to the Prince of Evil Elemental Air. They claimed Kaz sent them. The monk made them start making copies.
  • After getting bored with this sharade, Idra snuck up when the monk was turned and beat him unconscious. The other monk in the same room was struck down by Fairafel and Kronk.
  • Once hog tied and awake, the monk was questioned and the party learned where Aerisi was.
  • The monk was locked in a trunk, and another hall was explored. They heard someone yelling at “Walter” to get the voice their tea.
  • The party decided to go the other way, heading to the pyramid.
  • END SESSION.

XP Log (8000, 2000 each)

  • Reaching the cultists before they got to Beliard. (1000xp)
  • Dealing with the bomb and it’s escorts. (350xp)
  • Getting a warning out to the surrounding towns. (1000xp)
  • Finding the Temple of Howling Hatred. (1000xp)
  • Bluffing past multiple cultists. (300xp)
  • Finding out where Aerisi is. (1000xp)
  • Foes Defeated (3350xp)
    ○ Bugbear x5 (CR 1)
    ○ Skyweaver (CR 3)
    ○ Hurricane x3 (CR 2)
    ○ Feathergale Knight x2 (CR 1)
    ○ Hipporgriff x2 (CR 1)
    ○ Kenku x2 (CR 1/4)
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